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patriot


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SpaceTrace Forum Forum Index » Impossible inventions » patriot
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this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
50%
 50%  [ 4 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
50%
 50%  [ 4 ]
Total Votes : 8

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tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Aug 18, 2004 10:56 pm    Post subject:
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patriot (class 3 ship)

these dedicated men won¸t stop fighting untill the battle ends, or untill they die...


attack/life: 10/100
manpower: 60

researchtime: 1 d
buildingtime: 12 h


human-technology
needed research:
fanatic warfare

battle details:fights until it is shot
(battle engine syntax: beserk)
fights
(battle engine syntax: f)
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darklim
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Joined: 15 May 2003
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Location: Caracas, Venezuela

 Post Posted: Thu Aug 19, 2004 5:45 am    Post subject:
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A Standard Cruiser can beat it in 1 shot and having no losses
Bad ship

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KEPcH
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Joined: 14 Jul 2003
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 Post Posted: Thu Aug 19, 2004 11:39 am    Post subject:
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There he goes again, with his dumbass replies...
A standard cruiser against a cyclops kills the cyclops without any losses, is the cyclops a bad ship? You fool, can't you see this sip isn't for fighting class3? It kills 100 fighters (or all class1 if he has interceptors or nanobombers, that might be too strong), 10 destroyers (up to 100class2, depending on which ships). And will get raped by cruiser. Then again, it would, on his turn, rape appollos, cyclopses and most other class3. Actually, this ship seems way too strong.
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JaM
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Joined: 23 Mar 2003
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 Post Posted: Thu Aug 19, 2004 12:25 pm    Post subject:
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Indeed a beserk function without a drawback is a very strong ship. This single ship is a base destroyer.
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KEPcH
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 Post Posted: Thu Aug 19, 2004 1:10 pm    Post subject:
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I'm thinkin this would be better:

battle engine syntax:
if this ship is hit it fights until it is shot
so it can't attack bases or most class3. Nor will it attack a mass amount of interceptors or nanobombers. But then the mp should be lowered.
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darklim
Admiral
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Location: Caracas, Venezuela

 Post Posted: Thu Aug 19, 2004 10:07 pm    Post subject:
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If you want to fight class 1, the Cyclop can destroy them in class 3, without any direct fight, same with class 2

Note: If i'm so dumb what do you bother in reading my dumb post?

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KEPcH
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 Post Posted: Thu Aug 19, 2004 10:21 pm    Post subject:
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Using cyclopses against class 3 is kinda useless cuz they'll hardly work. You can use them in class 1 or maybe 2. Just like this one. Except maybe against c-cannons in class 3.
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LaddyApple
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Joined: 21 Apr 2004
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 Post Posted: Thu Aug 19, 2004 11:12 pm    Post subject:
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Wow i took a break and come back and still see people making dumb ships lol ^^

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KEPcH
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 Post Posted: Fri Aug 20, 2004 12:02 am    Post subject:
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Welcome back, but you're lucky to find only one. Many more have passed here and much dumber. For a while it was like an unstoppable virus. But I just like the fact of seeing the berserker effect, and i believe that with alot of changes this ship might become something useful. Whatever class it might be.
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tec_server
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 Post Posted: Fri Aug 20, 2004 9:28 am    Post subject:
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Quote:

On 2004-08-20 01:02, KEPcH wrote:
But I just like the fact of seeing the berserker effect, and i believe that with alot of changes this ship might become something useful. Whatever class it might be.

Then invent a new one
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KEPcH
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 Post Posted: Fri Aug 20, 2004 10:06 am    Post subject:
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Possible. But can anyone answer me this (and no answers saying this ain't the right topic): I arrived at Nanolaure, clicked the planet, clicked the production-center and this is what it says: there are no ships on this planet. The fact that I don't have a production-center at my base, shouldn't make it impossible for me to just take a few, should it?
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KEPcH
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 Post Posted: Fri Aug 20, 2004 12:09 pm    Post subject:
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Never mind, my production-center was reconstructed, now it's possible again to TAKE ships from the pre-warp planets. Something's not right.
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5th special forces
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Joined: 20 Sep 2004
Posts: 141

 Post Posted: Wed Dec 15, 2004 2:18 am    Post subject:

the ship is too strong for its own good. keep it out. I'm voting it out.
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